It is a simple idea and could easily be achieved with a crayon, a beer mat and ten spare minutes. However, the stimulus is there to provoke some deeper exploration about real cars, real ideas and what consumers want.
There are several Youtube videos on the page that can be used for additional ideas about what real car makers are planning right now. There is also a planning sheet that doesn’t just create a space for a drawing, it provokes the designer to annotate their ideas, focus on audience need and apply that to the design. Did you also know that Tees Valley produces over 50% of UK Hydrogen?
Often touted as the fuel of the future there are some links at the bottom of the page that can be a catalyst for further work suggested below.
NetZero is a project with international importance. Not just because it brings a lot of inward investment, jobs and a huge knock on effect to other businesses in the area. The technology being developed could have a huge impact on how many greenhouse gases are released into the atmosphere, particularly by industry. That type of technology and innovation is something that every nation on Earth would like to replicate. That puts the future of the Tees Valley, and its knowledge and skills base in a very strong position in the future. A lot of the resources today help children learn about the project but also about lowering emissions generally.
This can go so many different ways it would be impossible to fit on a page! Tees Valley has thousands of small businesses, lifestyle businesses, where one or two people run something related to an idea they are passionate about. Many can be found at fetes, events and farmers markets or supplying local shops.
However Tees Valley has one of the lowest rates of ‘entrepreneurship’ in the UK and many businesses rarely progress beyond selling enough to make ends meet. Entrepreneurship, spotting an opportunity and exploiting it to its fullest, is a key skill to have whether you are running your own business or working as part of an organisation.
How do you take an idea and take it to a marketable form that will actually make money? What happens if people really latch on to your product? How would you scale? These are questions that fill the heads of nearly every businesswoman and man.
So let’s put the pupils in that role. They can get as creative as they like but they need to ensure that the product is marketable and justify how it will work as a business.
Enterprise/design focussed resource using a hotel as the stimulus.
Context
Tasks
We really do have a great mix of hotels in the Tees Valley. Many of the grandest are based on old country houses such as Wynyard and Rockcliffe but our town centres are also seeing new developments. Middlesbrough has increased its ‘bed count’ considerably in the last few years and the Holiday Inn had to expand within a few months of opening.
A key part of the local economic strategy is to increase leisure tourists. We have phenomenal natural assets on our doorstep, from an amazing coastline to the wild moors. With improvements to rail and road already in development and the incredible expansion of flights to and from Teesside Airport, the opportunity to attract visitors could not be clearer. We already have some really fabulous hotels that anybody in the world would be pleased to stay in but what would make them even better?
This is an opportunity for children to get creative. They could plan out with designs as illustrations or even better, build the rooms from scrap materials. I saw a fantastic example of children drawing nets and constructing the 3D shapes to create models of furniture – try it! The opportunities for practising measuring, and simple arithmetic are endless in this context. Alternatively, what would the advert look like for the most amazing hotel room in the world? There are lots of videos below to inspire ideas.
Design activities based on science for a new home on Mars. Great entrepreneurial opportunities to develop persuasive writing/language as the children persuade their audience to move to another planet.
Context
Tasks
Is it possible to live on Mars? Well it has an atmosphere, it gets energy from the sun and gravity isn’t totally different to Earth so maybe yes. If we are to explore the rest of the universe it makes sense that Mars will be one step on that journey.
Today’s task is based on applying an understanding of what humans need to survive, how you enable that and a creative approach to blue sky thinking in terms of what children might want in their ideal martian homes.
There are lots of clips and links as usual to ensure that the work produced is based on real information rather than just complete imagination. It is likely that the first person to land on Mars is already alive on Earth and probably in school somewhere!
Teacher ideas
Planner for martian home
Example house advert on Mars
Learning
What would it take to survive on Mars?
Very detailed but simple facts about living on Mars
TED talk looking at how scientists see living on Mars
Experiments on Earth helping understand life on Mars
These resources use Captain Cook as a stimulus to creating a local or even international study of a place. Essentially that was Cook’s job. The original resource was created during lockdown in 2020 but is still perfectly relevant. We’ve added examples to the page to get you thinking about what is possible at different ages.
Context
Tasks
Captain Cook is about as famous in history as it gets. People in Teesside often don’t realise that it isn’t just local pupils who learn about him because of where he was born. He is studied all around the world.
Yes there is some controversy about whether he was a wonderful guy who opened up all these new lands or a plunderer who basically caused huge problems for the people who originally lived in the places he ‘discovered’, but overall, he is an important historical figure and his achievements are pretty amazing. The task today doesn’t require quite so much courage!
The task can be adapted to local places or even somewhere linked to a topic such as Rome or Athens. This is a brilliant opportunity for pupils to use digital tools to create results that are as good as professional brochures or adverts.
Teacher ideas for using the resources
Learning
Tees Tour videos create during lockdown 2020
Quick overview video of Cook’s Voyages
Life on a rebuilt HMS Endeavour
Quiz based on Tees tour playlist above
Explores the controversial issues around Cook’s voyages
Escape from the Captain Cook Museum by learning about his life
Crew member of Captain Cook discusses Christmas and loneliness
Spoof documentary for pupils to use as a template
How to create a documentary from the BBC
Julia Bradbury gets out and about in her local area and gives tips on filming in different locations.
This resource focusses on games design and gives a focus for using Scratch coding for a purpose. There are Scratch help guides and support elsewhere on the Spark website. Integral to the work is a focus on audience and what would engage them. Additional literacy tasks can then ‘hang off’ the main task to provide a further context for persuasive text writing.
Context
It’s time to put your experience of games to good use. Make one! As a challenge try to target your game at a person that isn’t necessarily like you: a different age or someone with different interests.
Task
Please download the document for suggestions on how you could respond to today’s video as a task for your class. As usual the focus is on extended, independent tasks that require a creative approach.
Teacher ideas for games design
Ideas and links to add context
Link to the Scratch website
Link to Scratch support on Spark
Animex resources on Spark
Resources to support you
Designing a computer game takes as much time in the planning as anything else. Even without the use of a computer the planning sheet can be used to come up with an idea for a game that COULD be made, or even a game that can be made using objects from around the home. The design thinking involved is a key skill that employers would want potential employees to have!
This resource page is a stimulus for children to design their own app. It can be done purely as a design project, never actually going near a computer or iPad, or it can then be extended to actually try and make a real app using the links below.
Context
The world is now relying on digital connections more than ever. Use the video to the right to develop solutions to problems that you can identify for different people.
Tasks
The focus of this activity is to develop an app. To introduce the topic, watch the film and focus your discussion points around how apps are designed to fill a need that isn’t already being catered for. This turns the design focus firmly on audience; audience with a need. For example, could you focus on people who are old and live alone? Someone who is blind? Someone who grows crops? The UN Sustainability Development Goals are an excellent place to look for examples of real world needs and their website has examples of digital solutions to some of them (links below).
This resource gives you ideas and stimuli for the pupils to create a range of simple films from narrative to documentary. They fit hand in glove with the iMovie help guides that also sit on this website. It is very easy to simply make a film but by understanding some simple guidelines, it is easy to make professional looking content.
Context
Explaining and filming an idea is sometimes dangerous!!
Tasks
Traditionally in schools we ask pupils to write across all subjects. Literacy is a key skill that underpins almost everything else that we do both in school and throughout life. Media literacy is all around us, many children and adults encounter it more than the written word. Some people might take a dim view of this and phrases like ‘lack of standards’ and ‘dumbing down’ start to emerge but the fact of the matter is that the way we use literacy in its broadest sense has evolved, it always has.
From individual fireside storytellers, through images in churches of the stations of the cross for the ‘illiterate’ to role player games where you are in another world, they all use different forms of media to effectively communicate message. Sound a bit philosophical? Well yes, but in daily terms the reality is that understanding new forms of literacy, having an awareness of how they affect us and how we can use them is incredibly important to succeed in the modern world.
This activity focusses on a documentary style which applies both to film and even those really long PowerPoints we have all had to sit through where they read the words to you from the screen…it is all about audience engagement.
This resource focusses on simple filming techniques to tell a story. It works hand in glove with the iMovie help guides if you have not used the technology before. The main video shows how badly filming is usually done by being over ambitious. The support materials further down will help children to not make those mistakes!
Context
DO NOT makes the same mistakes as her!
Tasks
Today’s outcome is for you to shoot a film that looks professional. To do so you need to plan and script your film carefully. Unlike the young lady in the film above, keep it as a simple narrative, four or five scenes at most, each short so that actors don’t have too much to remember. There are some suggestions below as variations on the theme.
Task Suggestions
Create a simple monologue shot in selfie style about your feelings on a particular subject
Film a cooking item of you following a recipe
Create a re-enactment of a key scene from your favourite film or book
Create a simple three-five part story to film
Create a short film about your day to day activities.
This resource has a number of resources across KS2 although of course they can be used interchangeably as needed. This industry is growing rapidly in the NE and new resources will be added on a regular basis, often in the context of local companies.
Ideas, resources and suggestions
This video is a brilliant resource to base your topic on. The resources below refer to each section of the video (the LEGO video)
Class discussion
Watch up to 1 minute of the video (end of the Christmas lights section):
What is energy?
Why do we need it?
Are there different types?
How do we create it?
HOW IS ELECTRICITY GENERATED?
Watch the LEGO video up to 1m 57 seconds
Demo video of a turbine creating electricity by spinning
Lego Video Timing up to 1m 57sec
Following the explanation in the video there is an opportunity to demonstrate this using mini turbines connected to LEDs.
They can be blown on, spun by hand or even put under a tap. Alternatively, using a hand cranked generator to bring a ‘flat’ electronic device (such as an iPad) back to life also demonstrates the point nicely.
In both cases there needs to be recognition that inside the ‘turbine’ there is basically a coil of copper wire and some magnets.
WHAT ARE FOSSIL FUELS?
Lego Video Timing up to 4m 30sec
Discussion
Find out what children know about coal, oil and gas.
Activity
Opportunity for writing a letter to a local MP/power station company to explain why we need to stop using coal, oil and gas.
How will we run our cars? How will we generate electricity to heat our homes and power our devices? Is there an energy source that won’t run out?
Simple little animation showing how coal is formed
RENEWABLE ENERGY
Google Voyage 1 exploring different forms of renewable energy
Google Voyage 2 focussing on Dogger Bank Wind Farm
Lego Video Timing up to 6m 20sec – Wind energy.
Activity – So how big is a Wind Turbine?
Explain about a new wind farm being out to sea from the Tees Valley.
Facts and figures are under the ‘About’ tab and video/images under ‘Latest’.
Children have to mark out on the floor in school grounds the ‘height’ of a turbine if it was laid down. Opportunities for measuring with trundle wheels, long tapes to get to 252m. This could also/instead be done on a map of the area if going outside is completely impractical (screenshot a google maps area and add a grid over it representing a clear scale like 1cm = 10m). Some children may also point out that the base has to be up to 35m longer to reach the sea bed.
Lego Video Timing up to Up to 7m 45 seconds – Solar Energy
Google Voyage 1 (above) contains two different types of solar park. Limondale in Australia is barely built yet but there are videos embedded at the placemarker to show it in progress. It uses what people usually think of as solar cells that turn sunlight directly into electricity.
Can the children think of solar powered devices that they know about?
Ideally using some solar lights or a solar powered calculator would be useful to demonstrate.
Activity – Design an experiment to see how much light solar powered lights need to work.
Very similar to the traditional ‘grow plants in the dark, in the warm, in the sunlight’ type experiment, place solar lights in a dark cupboard, in the classroom but out of the sun, in a sunny place.
Ensure the lights are fully ‘flat’ before the experiment by having them on all day until flat (cover the cell and sensor so it is in the dark). Then place all of them in their respective positions at exactly the same time making sure they are switched ‘off’ so they don’t use up any power when it gets dark.
Leave for the rest of the day/overnight then reveal the next morning but cover the cell and sensor with something so it thinks it is night, then switch ‘on’.
Record how long each set of lights stays on for during the rest of the day (after covering the solar cell!).
This activity is a brilliant opportunity to introduce a simple graph to show a trend. Use the ‘Number’ help guide on this site to see how easy it is. Are there any other factors that need to be considered?
Resource required: a solar powered light of some kind.
There are also lots of solar cell powered toys and little cars that could be used to do a similar type of test (how far can a car go with different amounts of sunlight having charged it etc), just type ‘solar power car’ into Amazon! There is a video embedded in the Voyage about how Solar Cells work at a very simple level.
The placemarker ‘Andasol 3’ in Google Voyage 1 is focussed on thermal energy.
The Andasol Plant in Spain directs sunlight using mirrors to heat up a tube of liquid (salt infused or oil) which then heats up water to turn a turbine.
Activity: Using small mirrors to direct heat
This is an easy experiment to do, just position a thermometer (ideally out of the direct light) and take a reading.
Ask children to hold small mirrors and direct sunlight at the temperature sensor/bottom of the thermometer. In normal Summer sunshine the temp will rise on the thermometer almost instantly.
Can the children design a mirror array to keep something like a glass of water warmer than one without the array?
Easy to set up with two glasses of water side by side but one with mirrors arranged to direct the sun towards it.
Children can make their own mirrors using foil wrapped smoothly on card although it may not be quite as effective (especially if it is an any way creased). Great data collection and handling activity.
Water Power
Lego Video Timing up to Up to 6m 42sec
Mini turbines can be shown to turn easily under a tap running and will light an LED if connected (see video above)
Activity: Design a structure with a mini turbine and a light embedded in it
They must embed the turbine in the structure so that moving water will turn the turbine (simulated by pouring water over the turbine). This could be a context like a lighthouse at the mouth of a river where the in and out movement of the tide turns the turbine. Waterproof mini turbines can be cheaply bought on various sites such as Amazon. The context of then designing the structure with the turbine exposed to moving water is then the focus. You can use a running tap as the ‘river movement’ once the structure is built with a light embedded.
Alternatively, pupils could design a device that can be fitted into existing places where water is moving to generate electricity (e.g., in a drainpipe).
If resources are an issue, pupils may also/instead draw a side view of a house that shows all the places where such a device could be fitted to maximise power output (sinks, drains etc – not the toilet!!). How could the flow be made more constant? Demonstrate how a storage tank (bottle) could collect the water so it could be released in a more controlled and timed way. The CymDyli Hydro-electric plant on Google Voyage 1 shows this including an explanatory video.
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